Weather God is an interactive game in which the user plays god to a series of terrain tiles. As the user chooses the type of weather to place on each tile, the landscape begins to change. The amount of rain a tile receives, can cause that tile to flood or perhaps even grow more plant life (depending on the elevation). While changing the landscape can be interesting in its own right, the true purpose of this piece is to show how sound alone can be used to display the terrain.
all work © Eric J. Basti 2003